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77 lines
2.4 KiB
Python
77 lines
2.4 KiB
Python
"""Smoke tests for the Show Extruded Sections overlay."""
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from __future__ import annotations
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import pytest
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pytest.importorskip("PySide6")
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from otko.core import ( # noqa: E402
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ElasticBeamColumn,
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ElasticSection,
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Node,
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Project,
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)
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def _frame_project() -> Project:
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# Rectangular section 0.3×0.5 m.
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b, h = 0.30, 0.50
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A = b * h
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Iz = b * h ** 3 / 12.0
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Iy = h * b ** 3 / 12.0
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return Project(
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nodes=[
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Node(id=1, coords=(0.0, 0.0, 0.0),
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restraint=(True, True, True, True, True, True)),
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Node(id=2, coords=(6.0, 0.0, 0.0)),
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],
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sections=[ElasticSection(
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id=1, name="Rect", E=200e9, A=A,
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Iz=Iz, Iy=Iy, G=80e9, J=1e-6,
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)],
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elements=[
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ElasticBeamColumn(id=1, nodes=(1, 2), section_id=1),
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],
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)
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@pytest.mark.gui
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def test_toggle_creates_and_removes_extrusion_actor(qtbot) -> None: # type: ignore[no-untyped-def]
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from otko.views.canvas3d.model_canvas import ModelCanvas
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canvas = ModelCanvas()
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qtbot.addWidget(canvas)
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canvas.show_project(_frame_project())
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before = len(canvas._renderer._aux_actors)
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canvas.set_show_section_extrusions(True)
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after_on = len(canvas._renderer._aux_actors)
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assert after_on > before, "Extrusion actor should appear after toggling on"
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canvas.set_show_section_extrusions(False)
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after_off = len(canvas._renderer._aux_actors)
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assert after_off == before, "Extrusion actor must disappear when toggled off"
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@pytest.mark.gui
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def test_extrusion_skips_elements_without_section(qtbot) -> None: # type: ignore[no-untyped-def]
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"""A truss element has no section — it must be skipped silently."""
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from otko.core import ElasticUniaxial, TrussElement
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from otko.views.canvas3d.model_canvas import ModelCanvas
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canvas = ModelCanvas()
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qtbot.addWidget(canvas)
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p = Project(
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nodes=[
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Node(id=1, coords=(0, 0, 0), restraint=(True, True, True, True, True, True)),
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Node(id=2, coords=(3, 0, 0)),
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],
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materials=[ElasticUniaxial(id=1, E=200e9)],
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elements=[
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TrussElement(id=1, nodes=(1, 2), area=1e-3, material_id=1),
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],
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)
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canvas.show_project(p)
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canvas.set_show_section_extrusions(True)
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# No crash, no extra actor (truss has no section_id).
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# (Other aux actors like the grid might exist; only verify nothing blew up.)
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assert canvas._renderer._aux_actors is not None
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