feat(plotly): opstool-style contour, loads, supports, ghost and animation
Bring the Plotly canvas in line with opstool's visualisation recipes. Camera / interaction: - frame the camera in plotly's normalized scene units, using the model bounds (grid excluded); a data-unit eye rendered the model as a speck - use turntable dragmode so Z stays up and the horizon stays level - align mouse bindings with the PyVista/VTK backend and document them in Help → Mouse Controls Visualisation: - colour deformed / modal shapes by response with a shared colourbar - scale load arrows by |F|, tint per load pattern, hover the magnitude, and fix cones rendering as oversized fins (sizemode scaled, not absolute) - draw DOF-accurate support glyphs (ported from opstool; see NOTICE) - add an undeformed-reference overlay on both canvas backends - play mode shapes with plotly frame animation in-page Tests: builder unit tests plus GUI regression tests for gestures, the deformed push, the undeformed reference and animation payloads.
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tests/gui/test_undeformed_reference.py
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tests/gui/test_undeformed_reference.py
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"""Smoke tests for the undeformed-reference overlay on both backends."""
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from __future__ import annotations
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import numpy as np
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import pytest
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pytest.importorskip("PySide6")
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from otko.core import ElasticBeamColumn, ElasticSection, Node, Project
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def _frame_project() -> Project:
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b, h = 0.30, 0.50
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return Project(
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nodes=[
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Node(id=1, coords=(0.0, 0.0, 0.0), restraint=(True, True, True, True, True, True)),
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Node(id=2, coords=(6.0, 0.0, 0.0)),
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],
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sections=[
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ElasticSection(
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id=1,
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name="Rect",
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E=200e9,
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A=b * h,
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Iz=b * h**3 / 12.0,
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Iy=h * b**3 / 12.0,
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G=80e9,
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J=1e-6,
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)
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],
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elements=[ElasticBeamColumn(id=1, nodes=(1, 2), section_id=1)],
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)
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@pytest.mark.gui
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def test_pyvista_undeformed_reference_overlay(qtbot) -> None: # type: ignore[no-untyped-def]
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from otko.services.deformation import DeformationSource
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from otko.views.canvas3d.model_canvas import ModelCanvas
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from otko.views.canvas3d.model_renderer import RendererMode
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canvas = ModelCanvas()
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qtbot.addWidget(canvas)
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canvas.show_project(_frame_project())
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# In MODEL mode there is nothing to reference — the toggle must be a no-op.
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canvas.set_show_undeformed(True)
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assert canvas._renderer._undeformed_actor is None
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# A deformed shape gets a ghost wireframe, removed again on toggle off.
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src = DeformationSource(
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displacements=np.array([[0.0, 0.0, 0.0], [0.0, 0.0, 0.5]]),
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node_id_to_row={1: 0, 2: 1},
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)
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canvas._renderer.set_mode(RendererMode.DEFORMED, src)
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canvas.render()
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canvas.set_show_undeformed(True)
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assert canvas._renderer._undeformed_actor is not None
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canvas.set_show_undeformed(False)
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assert canvas._renderer._undeformed_actor is None
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